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Monty's Birthday Bash
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Fire Good
November 21, 2024
by
Brian Heagney
Fire For this latest update I animated a torch using Piskel, and programmed the attic so that Monty actually holds the torch in his hands when he lights the boxes on fire. Setting fire to the boxes is...
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New Character Illustration
November 18, 2024
by
Brian Heagney
#character design, #animation
I just added my first update to Monty's overall look. I started working in Inkscape for a vector drawing, but decided I liked the shaggy nature of Monty's outline, and the painterly skin texture. Over...
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Added my first crafting animation!
November 11, 2024
by
Brian Heagney
Tonight I learned how to create crafting animations for Adventure Game Studio! The Animation GUI process This first animation I added was for the helium tank to blow up the eyeballs into balloons. I w...
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Attic Puzzle and More
November 06, 2024
by
Brian Heagney
I just wanted to highlight a few updates to Monty's Birthday Bash: Verb Functionality After seeing a lot of players get extremely confused about what needed to be examined or taken, I decided to write...
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Added a (stand-in) Inventory UI
October 11, 2024
by
Brian Heagney
#UI
I just completed the first step of overhauling the default UI elements that come with Adventure Game Studio. I not only changed the buttons on the top menu bar, but I added a little chest opening and...
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