TurkeyRun
GOAL:
Find your way back to your little tree house.
CONTROLS:
WASD
ABOUT:
My personal goal for this game jam was to use custom animation on a custom skeleton for a custom-made 3D model of a turkey. I used 3D Studio Max's standard primitives to create a STUPID 3D model, then used Max's CAT rigging system to create a custom skeleton, then used CAT animation and keyframe animation to create an idle and walk animation.
CREDITS:
3D Model of turkey: Brian Heagney
Turkey Animation: Brian Heagney
Puzzle / Level Design: Brian Heagney
Programming: Brian Heagney
Status | Prototype |
Platforms | HTML5 |
Author | Brian Heagney |
Download
Download
HTML5.zip 45 MB
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