A downloadable game

ONE GOOD ROOM

This project is from GAM 1111 AAA Game Development Packages from the Spring of 2022. In this first-year game design course, each student designed a 1000 x 1000 x 1000 cm room with a unique theme.

ROOMS

1: Detective Room:

Find the keycard, insert it into the slot

2: Brochures:

Collect the brochures and perhaps a few other things too...

3: Target Practice:

Shoot all of the targets to open the door. Be quick though, they come back and you'll have to start over again.

4: Glowing Orbs:


Collect all of the glowing orbs before you can leave. (Unfortunately, building the lighting has destroyed this level and is unplayable at the moment. Not the designer's fault.)

5: Doom:

In this Doom-inspired room, you must find and collect the pick-ups in order to operate the exit door.

6: Family Guy Living Room:

A piece of the portrait is missing. Find it, replace it, and a wall will move to reveal the exit.

7: Pagoda:

Shoot your projectile at all of the floating lamps, find your way through the environment, and exit through a series of sliding screen doors.

8: Konami Code

Enter the beloved Konami Code to activate the rising chair. (psst: The Konami Code is" Up - Up - Down - Down - Left - Right - Left - Right - B - A - Start"

9: The Forbidden Button

Listen to the voice, will you heed its wishes? There are a couple of helpful tools lying around for you to find as well.

10: The Code

Search this alienesque corridor for a secret code in order to escape.

11: Production Studio

You are shrunk and must find the switches that will turn on the electricity so you can operate the elevator that will lead to your escape.

12: The Glowings

Collect the glowing orbs, but find the two missing pieces before you can leave.

13: Simple Hall

Follow your way through the winding hall to escape this level.

14: Behind the Walls

There are two buttons for you to find (press "E" to operate them). One is easy to find, the other may be hidden ... behind the walls...

15: Battery Warehouse

Collect batteries to make your way through this warehouse and to the eventual exit.

16: Glass Doors

Shoot the buttons, collect the collectibles, to eventually escape the room.

17: The Library

Finding all of the books in this mysterious library will reveal a button in a most unusual place...

18: Sacred Eggs

Collect the sacred eggs to reveal a hidden passageway to your escape.

19: Prison Escape

You are now a prisoner who must find a tool to dig a tunnel to escape!

20: NYC Studio

Fiddle with a statue to reveal the stairway to the loft, where you can investigate to find the way out.

DOWNLOAD

Download the zip, unzip anywhere, double-click the .exe.

PLAY

WASD movement, left-click to shoot, esc = quit

GITHUB

Feel free to download the source project files:

https://github.com/briancheagney/GAM1111_SP22

Download

Download
OneGoodRoom-SP22.zip 914 MB